Assessment

We don’t do tests: Using Gimkit for assessment

Gimkit (gimkit.com) is like Quizizz with power-ups. In Quizizz, students  answer questions to collect points cumulatively throughout the game. In Quizizz, the points just add up on the leader board;  in Gimkit, students use their points as currency to buy power-ups in the store. Power-ups let students earn more points per question, get additional points when they hit a streak, and even lose less points when incorrect. The basic versions (free) limits the number of games you can create. The pro plan ($4.99/month) has unlimited creation of games (called kits) and unlimited revisions to them.

Assessing with Gimkit 

When we play the Gimkit games in class, it’s like a mini gaming arena. The conversations are enthralling, and I won’t deny I’m part of the crowd urging them on all the time. I see friendships start, and others solidify during this game. I want to share some tidbits on Gimkit from our class these past two months. 

One boy Roberto (not his real name), is the only student that asked me a pointed question. He said, “Mrs. Ngei, what do you do while we are playing Gimkit?” I took him to my computer, and I showed him what I did. I was planning the next kits as I observed their results in the current game kits, and then I showed him the reports on Gimkit. The reports showed their mastery of the concepts. 

I showed him that although he usually won the game (he self-describes as an avid gamer), his scores are in the 80s, while students who frequently score 100% did not win. As he asked about this, I explained that his successful use of game strategies enables him to win the kit even though he did not get all the answers right.

Gimkit in the classroom

As you can perceive, my class is a strong fan base of Gimkit. Let me share one of our epic Gimkit games. 

His words: “Don’t buy anything yet, use the upgrades people, hold on, hold on, I’m making money, just wait for it.” At this time, we had some students at different stages of preparation to go for recess, we had students who had come for their friends from other classes hanging just outside the door and wondering what was happening, but Roberto kept encouraging his team, and the encouragement started showing on the results. 

Zombies scores began to rise, and students paused, some returned to their Chromebooks, the atmosphere was electrifying with Roberto’s rallying of his Zombies team with “Okay, go for it. “Repair, repair, repair.” Just like that the Zombies had tied with the Humans, the Humans were challenged and refused to back down. Suddenly, this young boy screamed, “Sabotage!!!” It was a massacre. They threw all they had at the Humans and then it was game over. I was shameless in my screaming with all the kids. 

Everyone waited with bated breath as the screen went blank, eerie sounds evolved, and then it revolved; eventually, the result was displayed. 

Zombies WON, HUMANS LOST.

It was a powerful moment in our classroom. The leadership skills and confidence Roberto showed during this particular game were crucial to the team’s success. 

More than just a game

Once or twice a week, my former students come to my class to play Gimkit during recess. I give them kits in their present classes (grades 7 and 8) even though I am not teaching them. To win, most students like Roberto, study the kits at their own time (they revise without realizing it). During the game, they:

  • work in teams (collaborate in social learning); 
  • develop and deploy winning strategies (create learning) and 
  • study why they did not win (revise and relearn).

After one particularly close game set, and while the winning team was celebrating, one member of the other team stood up and announced. “Hey, we came in second place.” This drew an impressive round of laughter and applause. Yes, winning is in the mind, so even though there were just two teams. They came in second, and that in itself is an achievement. 

Playing Gimkit, you never really lose. Everybody gets better at their learning. Social, communication and collaborative skills improve, and many learners who would otherwise balk at writing tests jump to do tests and revision that is disguised as a Gimkit set. This is one of my exceptional teacher weapons and more and more of my colleagues and on my Twitter PLN are playing Gimkit in their classrooms too 🙂

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